Environment / Water simulation

Waterfall

A waterfall environment combining particle simulation, layered scenery, and a concept by Sylvain Sarrailh.

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Workflow

Water, layers, and atmosphere.

Created in Maya with nParticles, Krakatoa, and Phoenix FD for the waterfall. Environment elements use Xfrog, Megascans, and Maya Visor, with V-Ray rendering in Maya.

Interactive render breakdown

A landscape, layer by layer.

Waterfall — finished render
Finished render

Finished render

The finished landscape combines the waterfall and its surrounding environment.

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