Environment / Water simulation
Waterfall
A waterfall environment combining particle simulation, layered scenery, and a concept by Sylvain Sarrailh.
Workflow
Water, layers, and atmosphere.
Created in Maya with nParticles, Krakatoa, and Phoenix FD for the waterfall. Environment elements use Xfrog, Megascans, and Maya Visor, with V-Ray rendering in Maya.
Concept: Sylvain Sarrailh
Interactive render breakdown
A landscape, layer by layer.


Render & breakdown gallery
Behind the finished image.
4 works
View the original ArtStation project ↗
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